Animation and Character - Friday 28th September

Today's session was all about Timing and Spacing. First we have a coin moving across the screen at a constant speed, then a coin that eases in and out as it moves and speeds up. After that we have a (deliberately) failed pendulum, since it has no arc. Then the correct pendulum moving along it's proper arc, it also speeds up as it moves down and slows as it reaches it's apex.
Here is just the onion skins for all the above animations, showing the placement of each frame.

Comments

  1. Hi Oli,

    Don't forget to label each post as per the conventions in the brief, otherwise Phil won't be able to sort through everything for assessment!

    ReplyDelete

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