[2017, OLD] Maya Modelling Basics - Monday 2nd October

Today was spent going through the first tutorial on Hard Surface Modelling, specifically building a scooter. We pretty much just spent the session following Simon's instructions and learning along the way, not particularly my preferred way of working but oh well. Learning how to use reference images was nice though, should come in handy.

We didn't get very far but we're supposed to finish it of in our own time so it's not too bad.

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