Posts

[2017, OLD] Maya Modelling Basics - Monday 6th November

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Today we laid out our UVs in preparation for texturing the alleyway.

[2017, OLD] Maya Tutorial - Common Shaders

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This robot does not look happy about it's current situation.

[2017, OLD] Maya Tutorial - Digital Sets

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[2017, OLD] What If? Metropolis - Sheila Hicks Thumbnails 1 - 26

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[2017, OLD] Animation and Character - Friday 27th October

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Today's task was essentially bringing together everything we've learned over the past few weeks, stretching, squashing, weight, layering, etc, into one animation.

[2017, OLD] Life Drawing - Wednesday 25th October

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[2017, OLD] Maya Modelling Basics - Monday 23rd October

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Today we spent the session learning about different materials and where their uses lie; Blinns, Lamberts, Phongs, Anisotropics, Ramps and Surface Shaders. Then we messed around with reflections, creating different metals and materials. Silver Chrome Gold Glass Glow Spooky Halloween Glow